Comprehensive Small Sided Game Design
Learn the key strategies and techniques to enhance your athlete's movement and performance on the field, court and ice.
Real-life Video Examples
Watch athletes in action solving problems in dynamic environments, gaining practical insights for training success.
Suitable for All Levels
Ideal for athletes, coaches, and parents looking to elevate their training methods and unlock their athlete's full potential.
About the Course
This course provides a deep dive into small sided games, offering a unique approach to programming that fosters adaptability in athletes. With practical video examples and seasoned guidance, athletes, coaches, and parents can enhance their training experiences and propel their development to new heights. Join now to revolutionize your training methods and unleash your athlete's true potential.
Meet Your Coach
Hi, I’m Jamie Smith, a coach focused on human movement and athletic development. My work centers on building adaptable athletes who can excel within the dynamic demands of any sporting environment. Through years of hands-on coaching, problem solving, and refining my approach, I’ve developed systems that bridge movement science with real-world application. In this course, I’ll share the principles, tools, and practical strategies that shape how we develop resilient, high-performing movers. My goal is simple, equip you with a clear framework and actionable tools to elevate your coaching and maximize athletic development.
Course Curriculum
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1
Introduction to Small Sided Games (SSGs)
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2
The Low-High Model
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Low-High Training Model
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Our Application of the Low–High Model
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3
The Constraints-Led Approach (CLA)
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Constraints-Led Approach in Athletic Development
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Constraint Manipulation
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4
Four Pillars of Athletic Development
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Complete Athlete
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Athletes Are Integrated Systems
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Why This Matters for Program Design
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Coaching as Environmental Design
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5
Human Movement System
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3 Bs
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Movement Does Not Occur in a Vacuum
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Replace Cones with Human Beings
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6
Sport Movement Characteristics
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Understanding the Nature of Sporting Movement
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1. Movement Is Context-Specific
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2. Movement Is Task-Oriented & Interactive
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3. Movement Is Anticipatory & Unpredictable
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4. Movement Is Varied & Requires an Expansive Skill Toolbox
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5. Movement Is About Optimal Speed, Not Max Speed
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7
Gamespeed Development
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What is Gamespeed?
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Speed vs. Gamespeed
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8
Perception-Action Coupling
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What is Perception-Action Coupling?
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Sport is a Problem-Solving Activity
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9
Understanding Offensive & Defensive Behaviors
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Tactical Awareness
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Offensive Behaviors
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Defensive Behaviors
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Connecting Offense & Defense
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10
Representative Training Environments
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Design Process
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What is Information?
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Unpredictability
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11
Designing the Problem
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How We Scale Information
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Sources
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Affordances (Movement Opportunities)
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Variability
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Repetition without Repetition
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12
Intentional Design of Gameplay Environments
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Common Misconception
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Athlete-Centered vs. Athlete-Driven
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Power of Novelty
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Roughhousing
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13
Pre-Training Games
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Partner Back Catching (Individual Emphasis)
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Partner Quick Hand(s) with Catching Constraints (Individual Emphasis)
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Dunking with Task Constraints (Individual Emphasis)
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1v1s with Tall Kneeling Chaotic Tag (Individual Emphasis)
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1v1s with Knee Tag (Individual Emphasis)
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1v1s with Tagging Constraints (Individual Emphasis)
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1v1s with Foot or Crawling Tag (Individual Emphasis)
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1v1s with Bear vs. Defender (Individual Emphasis)
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1v1s with Chaotic Face-Off & Task Constraints (Individual Emphasis)
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Partner Med Ball Grappling (Individual Emphasis)
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1v1s with Hand Tennis & Obstacles (Individual Emphasis)
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1v1s with Hand Tennis & Dynamic Dowel (Individual Emphasis)
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1v1s with Hand Tennis & Dynamic Ring (Individual Emphasis)
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1v1s with Hand Fighting & Task Constraints (Individual Emphasis)
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1v1s with Dynamic Obstacle & Tag (Individual Emphasis)
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1v1s with Frisbee & Spacing Constraints (Individual Emphasis)
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1v1s with Dynamic-Lateral Start & Obtain As Many Balls As Possible (Individual Emphasis)
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1v1v1s with Mini Spike Ball & Task Constraints (Individual Emphasis)
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1v1s with Stability Ball Grappling & Lower Body Constraints (Individual Emphasis)
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2v2s with Spike Ball & Paddle (Social Emphasis)
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3v3s with Spike Ball (Social Emphasis)
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3v3s with Spike Ball & Large Target (Social Emphasis)
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Team Balloon Volleying & Task Constraints (Social Emphasis)
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Team Spike Ball Tag (Social Emphasis)
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4v4s with Spike Ball & Task Constraints (Social Emphasis)
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14
Speed Games
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Ball Drop Acceleration & Deceleration
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1v1s with Stop or Go & Noodle Constraints (Individual Emphasis)
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Ball Chaotic Drop Acceleration
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Ball Drop Acceleration x 2
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Ball Drop Curved Acceleration
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Ball Chase Acceleration
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Self Ball Chase Acceleration
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Ball Chase Curved Acceleration
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Chaotic Ball Drop Acceleration
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Drop-In Multiple Balls Drop Acceleration
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Partner Resisted Marching Unpredictable Ball Drop Lateral 3-Step Acceleration Burst
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Side Rolling Unpredictable Ball Drop Lateral 3-Step Acceleration Burst
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Lateral Balloon Tap COD Acceleration Balloon Catch
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Stability Ball Chase COD Scarf Drop Acceleration
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1v1s with Drop-In 3-Step Acceleration Burst & Defensive Task Constraints
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1v1s with Noodle Release & Defensive Chase
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1v1s with Defensive Chasing Situation, Static Obstacles & Route Options
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1v1s with Defensive Chasing Situation & Dynamic Obstacles
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1v1s with Chase or Evade & Tagging Constraints
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1v1s with Disadvantage Start, Defensive Chase & Noodle Tag
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1v1s with Rock, Paper, Scissors Start & Ball Tag
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1v1s with Odds or Evens Start & First to the Ball
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1v1s with Curved Chasing Situations & Defensive Task Constraints
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1v1s with Chase Bending Turns & Defensive Task Constraints
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1v1s with Curved Boundaries & First to the Ball
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1v1s with Chaotic Start & First to the Scarf
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15
Game-Like Activities
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Find The Opening
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Find The Opening with Multiple Layers of Information & Additional Tasks (Catching & Throwing)
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1v1s with Asymmetrical Implement & Task Constraints
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1v1s with Curved Boundaries & Different Scoring Chances
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1v1s with Rolling Ball Start & Curved Boundaries
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1v1s with Rolling or Bouncing Balls Start
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1v1s with Transition Situation & Multiple Rolling Balls Start
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1v1s with Multiple Scoring Opportunities & Dual-Role Task Constraints
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1v1+1s with Task Constraints
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1v1+1s with Offensive Task Constraints
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1v1+1s with Lateral Mirroring, Evasion Belt & Offensive Task Constraints
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1v1+1s with Defensive Disadvantage Start & Offensive Task Constraints
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1v1+1s with Hand-Off or Fake & Offensive Task Constraints
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1+1v1+1s with Face-Off Start & Multiple Scoring Opportunities
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1v1v1s with Frisbee Chase & Scoring Constraints
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1v1, 1v2 & 2v1s with Lateral Mirroring Start & Task Constraints
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1v2s with Multiple Scoring Opportunities & Fatigue Constraints
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2v2s with "Face-Off" Start & Offensive Task Constraints
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2v1+1 & 2v2s with Battling Face-Off Start & Task Constraints
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2v3 & 1v4s with "Find the Ball" & Task Constraints
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3v3s with Asymmetrical Implement & Task Constraints
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5v5s with Frisbee & Offensive Task Constraints
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16
Integrating Agility into Your Training Program
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Agility Design
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Loading Emphasis
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Types of Situations
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Agility Organization
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17
Pre-Training 1v1s
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1v1s with Linear Mirroring & Deceleration Emphasis
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1v1s with Lateral Mirroring & Obstacles
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1v1s with Evasion Belt & Change of Direction (Turning) Emphasis
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1v1s with Up/Downhill Mirroring & Defensive Tag
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1v1s with Lateral Mirroring & Evasion Belt
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1v1s with Lateral Mirroring Start, Stability Ball Release & Change of Direction 3-Step Burst
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1v1s with Extensive Lateral Plyometrics Mirroring & Deceleration Emphasis
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1v1s with Lateral Mirroring & Stability Ball Constraints
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1v1s with Lateral Mirroring, Deceleration Emphasis & Defensive Task Constraints
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1v1s with Lateral Mirroring, Dowel & Defensive Task Constraints
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1v1s with Lateral Mirroring, Open Gate & Obstacles
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1v1s with Lateral Mirroring, Asymmetrical Load & Defensive Tag
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1v1s with Defensive Chase & Curved Acceleration Emphasis
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1v1s with Mirroring & Different Cutting Options
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1v1s with Dynamic Lateral Start, Find The Opening & 3-Step Acceleration Burst
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1v1s with Lateral Mirroring Start & Psychological Loading
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1v1s with Lateral Mirroring Start, Obstacles & Defensive Tag
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1v1s with Defensive Task Constraints
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1v1s with Chaotic Lateral Mirroring
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1v1+1v1+1v1s with Lateral Mirroring Start
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1v1s with Multidirectional Mirroring, Multiple Layers of Info & Defensive Task Constraints
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18
Agility Activities
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Strength, Power & COD Emphasis
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Strength, Power & COD Emphasis
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Strength, Power & COD Emphasis
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Strength, Power & COD Emphasis
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Strength, Power & COD Emphasis
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Speed & Elasticity Emphasis
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Speed & Elasticity Emphasis
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Speed & Elasticity Emphasis
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Speed & Elasticity Emphasis
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Speed & Elasticity Emphasis
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Repeatability (Work Capacity) Emphasis
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Repeatability (Work Capacity) Emphasis
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Repeatability (Work Capacity) Emphasis
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Repeatability (Work Capacity) Emphasis
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Repeatability (Work Capacity) Emphasis
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Perception Emphasis
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Perception Emphasis
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Perception Emphasis
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Perception Emphasis
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Perception Emphasis
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Cognition Emphasis
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Cognition Emphasis
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Cognition Emphasis
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Cognition Emphasis
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Cognition Emphasis
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19
Gamespeed Principles
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5 Gamespeed Principles
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Appreciating Space
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Respecting Speed
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Managing Uncertainty
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Being Comfortable in Uncomfortable Conditions
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Team Synergies
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20
Rate Limiters & Enhancers
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Strengths & Weaknesses vs. Rate Limiters & Enhancers
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Individual Constraints
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21
Skill Adaptation is Non-Linear
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Non-Linear Process
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Patience
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Long-Term Mindset
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22
Training Guidelines
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Training Parameters
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Gameplay Guidelines
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Pre-Training 1v1 Guidelines
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Agility Guidelines
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23
Programming & Training Frequency
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5-Day
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4-Day
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3-Day
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2-Day
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Testimonials
Real Feedback from Real Coaches
As a coach working at a high level, I’m constantly evaluating whether what we do in training truly transfers to competition. This course challenged and refined my lens. This framework moves beyond drill design and into environment design. It respects the perceptual demands of sport and shows you how to systematically manipulate constraints to drive adaptable, game-ready behaviors. What I appreciated most is that it doesn’t abandon physical development, it integrates it. Speed, change of direction, acceleration, decision-making, they’re all trained in context. This course elevates small sided games from chaotic activities to intentional performance tools. It’s a serious upgrade for the traditional coaches who care about transfer.
Cleveland Cavaliers Assistance Coach & Director of Player Development
This framework gave me a performance edge I wasn’t getting from traditional strength and speed programs alone. I had the physical tools, but his SSGs forced me to apply them in context, under pressure, with real-time decision-making, timing, spatial awareness, and constraints that mirrored competition. The competitive environment sharpened my gamespeed, elevated my ability to execute skills at game pace, and exposed gaps that linear training never revealed. It wasn’t just conditioning or volume, it was directly transferable performance. That layer was pivotal in helping me make the adjustments my game required to compete at the professional and Olympic level. It bridged the gap between physical preparation and true high-level performance.
San Jose Barracuda Head Strength & Conditioning Coach
Ready to Transform Your Athlete?
Join now to expand your coaching toolbox and unlock your athlete's movement capabilities.
$199.00